"Shift+I" assigned action received inside running program only as "I"
Posted: 01 Mar 2021, 07:06
Hello!
First of all, thank you very much for pulling MidiKey2Key together, this is an amazingly incredible tool that I know I will be putting it to use. I was going crazy with several Midi interfaces and AHKHotKey options which never provided what I was looking for, until, I ran into your YouTube video while searching for the last several days to come up with a better alternative then what I had found previously. Glad I ran into your SW.
I have several Midi Controllers and decided to first test the simple AKAI LPD8, to then go to some of the more complex controllers. I am using the LPD8 to run sevarl actions of the SIM racing program Assetto Corsa Competizione as a test and follow up with other of my racing games. All the assigned key combinations worked except for the "Shift+I" which I can actually trigger successfully within game using my Keyboard. The "Shift+I" is assigned via 9124xx with event NoteOn C3 Velo=73. I tested both checking (on/off) the "Wait for NoteOff" box yet same result. I proceeded to check the game interface to try to set the midi directly to the assigned keys by in-game action and it only produced an "I". Yet, again, when I use the keyboard to assign it, it does recognize the "Shit+I" key combination.
Anyway, if you have any thoughts on this matter all ideas are welcomed and I'll keep debugging. Thank you!
p.s. I tried uploading a *.jpg file of the editing screen shot, yet, the forum's system did not allow such with message "against policy".
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First of all, thank you very much for pulling MidiKey2Key together, this is an amazingly incredible tool that I know I will be putting it to use. I was going crazy with several Midi interfaces and AHKHotKey options which never provided what I was looking for, until, I ran into your YouTube video while searching for the last several days to come up with a better alternative then what I had found previously. Glad I ran into your SW.
I have several Midi Controllers and decided to first test the simple AKAI LPD8, to then go to some of the more complex controllers. I am using the LPD8 to run sevarl actions of the SIM racing program Assetto Corsa Competizione as a test and follow up with other of my racing games. All the assigned key combinations worked except for the "Shift+I" which I can actually trigger successfully within game using my Keyboard. The "Shift+I" is assigned via 9124xx with event NoteOn C3 Velo=73. I tested both checking (on/off) the "Wait for NoteOff" box yet same result. I proceeded to check the game interface to try to set the midi directly to the assigned keys by in-game action and it only produced an "I". Yet, again, when I use the keyboard to assign it, it does recognize the "Shit+I" key combination.
Anyway, if you have any thoughts on this matter all ideas are welcomed and I'll keep debugging. Thank you!
p.s. I tried uploading a *.jpg file of the editing screen shot, yet, the forum's system did not allow such with message "against policy".
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